Pygame Library
Pygame Library
1. Installation
First, install Pygame using pip:
2. Creating Your First Pygame Window
Here’s a simple example to create a window:
pygame.init()
: Initializes all Pygame modules.pygame.display.set_mode((width, height))
: Creates a window of specified size.pygame.event.get()
: Handles events like closing the window or pressing keys.pygame.quit()
: Shuts down Pygame properly.
3. Adding Colors
Define colors using RGB values:
4. Drawing Shapes
Pygame provides functions to draw shapes:
5. Handling Keyboard Input
You can detect key presses with pygame.KEYDOWN
:
6. Adding a Moving Object
Here’s how to move a rectangle on the screen:
7. Adding Images
You can load and display images:
8. Adding Sounds
Pygame supports audio files like .wav
:
9. Game Loop Structure
A typical Pygame loop has these steps:
- Handle events: User inputs like keyboard or mouse actions.
- Update game logic: Update object positions, check collisions.
- Draw: Render objects on the screen.
10. Simple Game Example: Bouncing Ball
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